Cleric¶
The Cleric is a generic priest (of any mythos) who tends to the spiritual needs of a community. They are protectors and healers — but not purely defensive: when evil threatens, the Cleric is well suited to seek it out on its own ground and destroy it. The opposite is true of evil Clerics, and there are many variations in between.
Class features¶
- May wear helmets.
- May wear any armor.
- May only use non-bladed, non-piercing weapons: war hammer, club, flail, mace, quarterstaff, sling.
- May only become Proficient (one slot) in any weapon class.
- May only become Proficient (one slot) in any fighting style.
- May Turn Undead.
- May cast priest spells.
- Hit Die: d8.
- Prime Requisites for Dual-Classing: Wisdom.
Kits¶
- Priest of Talos — evil god of storms
- Priest of Helm — neutral god of watchers
- Priest of Lathander — good god of renewal
Multi-class options (non-humans)¶
- Fighter/Cleric
- Cleric/Ranger
- Cleric/Thief
- Mage/Cleric
- Fighter/Mage/Cleric
Spell list¶
See every spell castable by this class: Cleric spell list.
Source: bg2ee/original_manuals/baldurs_gate_2_ee_mastering_melee_and_magic.pdf — "Cleric".