Animate Dead¶
Level 5 wizard spell — School of Necromancy**
Cast by: Mage, Sorcerer, Bard
| Stat | Value |
|---|---|
| Range | 10 yards |
| Casting Time | 5 rounds |
| Duration | 8 hours |
| Saving Throw | None |
| Area of Effect | Special |
Description¶
This spell creates the lowest of the undead monsters: skeletons or zombies, usually from the bones or bodies of dead humans, demihumans, or humanoids. The spell causes these remains to become animated and obey the simple verbal commands of the caster, regardless of how they communicated in life. The skeletons or zombies can follow the caster, remain in an area and attack any creature (or just a specific type of creature) entering the place, and so on. The undead remain animated until they are destroyed in combat or are turned; the magic cannot be dispelled. The caster animates 1d2 skeletons or zombies with this spell, and they disappear after eight hours.
Source: bgee/original_manuals/baldurs_gate_1_ee_mastering_melee_and_magic.pdf — "Wizard Spells—Level 5" → "Animate Dead".