Command¶
Level 1 priest spell — School of Enchantment/Charm**
Cast by: Cleric, Druid, Paladin, Ranger
| Stat | Value |
|---|---|
| Range | Visual range of the caster |
| Casting Time | 1 |
| Duration | 1 round |
| Saving Throw | Special |
| Area of Effect | 1 creature |
| Sphere | Charm |
Description¶
This spell enables the priest to command another creature to "die" (sleep) for a single round. At the end of the round, the creature awakens and is unharmed. Creatures with 6 or more Hit Dice are entitled to a Save vs. Spell to ignore the command.
Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Priest Spells—Level 1" → "Command".