Skip to content

Command

Level 1 priest spell — School of Enchantment/Charm**

Cast by: Cleric, Druid, Paladin, Ranger

Stat Value
Range Visual range of the caster
Casting Time 1
Duration 1 round
Saving Throw Special
Area of Effect 1 creature
Sphere Charm

Description

This spell enables the priest to command another creature to "die" (sleep) for a single round. At the end of the round, the creature awakens and is unharmed. Creatures with 6 or more Hit Dice are entitled to a Save vs. Spell to ignore the command.


Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Priest Spells—Level 1" → "Command".