Bows¶
All bows use arrows (1d6 base damage). Bonus damage and to-hit from the bow itself stack with arrow enchantments.
Shortbow¶
About 5 feet long — the earliest form of bow.
| Ammo | Damage Bonus | THAC0 | Rate of Fire | Speed | Strength Req. |
|---|---|---|---|---|---|
| Arrow (1d6) | — | — | 2 | 6 | 6 |
Longbow¶
About as long as the archer is tall, usually 6 feet or more. Better range than the shortbow.
| Ammo | Damage Bonus | THAC0 | Rate of Fire | Speed | Strength Req. |
|---|---|---|---|---|---|
| Arrow (1d6) | — | +1 | 2 | 7 | 12 |
Composite Longbow¶
A longbow made from more than one type of material — giving it greater flexibility and range. Developed after the normal longbow.
| Ammo | Damage Bonus | THAC0 | Rate of Fire | Speed | Strength Req. |
|---|---|---|---|---|---|
| Arrow (1d6) | +2 | +1 | 2 | 7 | 15 |
Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Weapons" → "Composite Bow", "Longbow", "Shortbow"; "Appendix 8: Ranged Weapons".