Glyph of Warding¶
Level 3 priest spell — School of Abjuration, Evocation**
Cast by: Cleric, Druid, Paladin, Ranger
| Stat | Value |
|---|---|
| Range | Visual range of the caster |
| Casting Time | 9 |
| Duration | Special |
| Saving Throw | 1/2 |
| Area of Effect | 18-ft. radius |
| Sphere | Guardian |
Description¶
A glyph of warding is a powerful inscription, magically drawn to prevent unauthorized or hostile creatures from passing, entering, or opening. It can be used to guard a small bridge, to ward an entry, or as a trap on a chest or box. Any creature violating the warded area sets off the glyph. The glyph deals 1d4 points of electrical damage per level of the caster to the victim(s). A successful Save vs. Spell halves the damage. Leaving the area the glyph of warding is in will make it disappear harmlessly.
Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Priest Spells—Level 3" → "Glyph of Warding".