Skip to content

Whirlwind

Level 6 priest spell — School of Invocation**

Cast by: Cleric, Druid, Paladin

Stat Value
Range Visual range of the caster
Casting Time 9
Duration Special
Saving Throw Special
Area of Effect Special
Sphere Elemental Air

Description

This spell creates a small whirlwind within the caster’s sight. The whirlwind will fly around randomly, harming friend and foe alike. The caster is immune to her own spell, and elementals and other huge creatures are also unaffected. If a creature is caught in the path of the whirlwind, it takes 2d8 crushing damage, 2d8 slashing damage, and must make a Save vs. Breath Weapon or be stunned for 2 rounds. Creatures with 2 or fewer Hit Dice are automatically killed by this spell. A maximum of 8 targets can be affected, after which the whirlwind will dissipate.


Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Priest Spells—Level 6" → "Whirlwind".