Mass Invisibility¶
Level 7 wizard spell — School of Illusion/Phantasm**
Cast by: Mage, Sorcerer, Bard
| Stat | Value |
|---|---|
| Range | Visual range of the caster |
| Casting Time | 7 |
| Duration | 1 round/level |
| Saving Throw | None |
| Area of Effect | 30-ft. radius |
Description¶
Upon casting this spell, all friendly creatures within the area of effect are affected by the spell Improved Invisibility. This spell is similar to the Invisibility spell, but the recipient can attack, either by missile discharge, melee combat, or spellcasting, and remain unseen. There are sometimes telltale traces, a shimmering, so an observant opponent can attack the invisible spell recipient. These traces are only noticeable when specifically looked for (after the invisible character's presence is known). Attacks against the invisible character suffer -4 penalties to the attack rolls, and the invisible character's Saving Throws are made with a +4 bonus.
Source: bg2ee/original_manuals/baldurs_gate_2_ee_mastering_melee_and_magic.pdf — "Wizard Spells—Level 7" → "Mass Invisibility".