Spell Sequencer¶
Level 7 wizard spell — School of Invocation/Evocation**
Cast by: Mage, Sorcerer
| Stat | Value |
|---|---|
| Range | 0 |
| Casting Time | 9 |
| Duration | Permanent until activated |
| Saving Throw | None |
| Area of Effect | Special |
Description¶
This spell allows a wizard to store three spells and activate them all at the same time from her Special Abilities menu. All spells must be of 4th level or lower. To create a sequencer, a wizard must memorize not only Spell Sequencer but the spells she intends to store in it (a Sorcerer can store spells of any level for which she still has spell slots). After casting Spell Sequencer, the player will be prompted to choose the sequenced spells from those she has memorized.
A sequencer lasts until activated and, once used, releases its spells immediately (no casting time). The Special Abilities icon also disappears until the next time a sequencer is formed. A wizard can possess only one Spell Sequencer at a time, and it cannot be given to other characters.
Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Wizard Spells—Level 7" → "Spell Sequencer".