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Avenger (Druid Kit)

A member of a special druidic order, the Avenger is dedicated to fighting those who would defile nature. They have powers the average Druid does not — abilities earned through extensive rituals, a process that is very physically draining.

Advantages

  • Six arcane spells are added to their repertoire, up to 6th level:
    • 1st level: Chromatic Orb
    • 2nd level: Web
    • 3rd level: Lightning Bolt
    • 4th level: Improved Invisibility
    • 5th level: Chaos
    • 6th level: Chain Lightning
  • 7th level: may shapeshift into a sword spider, baby wyvern, or lesser fire salamander once per day.
  • 19th level: Druid may shapeshift into a sword spider, baby wyvern, or lesser fire salamander twice per day.

Disadvantages

  • May not wear armor heavier than leather.
  • –2 penalty to Strength and Constitution.

When to pick it

  • Six arcane spells, capped at 6th level, give the Avenger crowd-control and elemental nuking that no other Druid can match.
  • The Strength/Constitution penalty steers Avengers firmly into the back line — let your warriors take hits while you Chain Lightning.

Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Avenger (Druid Kit)".