Ranger¶
The Ranger is a warrior and a woodsman, skilled with weapons and knowledgeable in the ways of the forest. Rangers protect and guide lost travellers and honest peasant-folk. A Ranger needs to be strong and wise to the ways of nature to live a full life.
Class features¶
- May wear helmets.
- May wear any armor and use any weapon.
- May not exceed Specialization (two slots) in any weapon class.
- May achieve Specialization (two slots) in any fighting style.
- Begins Specialized (two slots) in Two-Weapon Style and may place a third slot into it.
- May select a racial enemy — +4 damage vs. the chosen race.
- May use Charm Animal ability once per day every 2 levels (starts at 1st level with one use).
- May Hide In Shadows while wearing no armor, leather armor, or studded leather armor.
- May cast druidic spells starting at level 8.
- Alignment restricted to good.
- Hit Die: d10.
- Prime Requisites for Dual-Classing: Strength, Dexterity, Wisdom.
Kits¶
Multi-class options (non-humans)¶
- Cleric/Ranger
Spell list¶
See every spell castable by this class: Ranger spell list.
Source: bg2ee/original_manuals/baldurs_gate_2_ee_mastering_melee_and_magic.pdf — "Ranger".