Cleric¶
The Cleric is a generic priest (of any mythos) who tends to the spiritual needs of a community — both protector and healer. He is not purely defensive, however: when evil threatens, the Cleric is well suited to seek it out and destroy it. The opposite is true of evil Clerics.
Class features¶
- May wear any armor.
- May use only non-bladed, non-piercing weapons — war hammer, club, flail, mace, quarterstaff, sling.
- May only become Proficient (1 slot) in any weapon class.
- May only become Proficient in any fighting style.
- May Turn Undead.
- May cast priest spells.
- Hit Die: d8.
Kits¶
- Priest of Talos — evil god of storms
- Priest of Helm — neutral god of watchers
- Priest of Lathander — good god of renewal
Multi-class options (non-humans)¶
- Cleric/Ranger, Fighter/Cleric, Fighter/Mage/Cleric, Mage/Cleric, Thief/Cleric — see Multi- and Dual-Classing.
Spell list¶
See every spell castable by this class: Cleric spell list.
Source: bgee/original_manuals/baldurs_gate_1_ee_mastering_melee_and_magic.pdf — "Cleric".