Spiritual Hammer¶
Level 2 priest spell — School of Invocation**
Cast by: Cleric, Paladin
| Stat | Value |
|---|---|
| Range | 0 |
| Casting Time | 5 |
| Duration | 3 rounds + 1 round/level |
| Saving Throw | None |
| Area of Effect | Special |
Description¶
By calling upon his deity, the caster of a Spiritual Hammer spell brings into existence a magical hammer. The priest for the duration of the spell may use the magic weapon. It strikes as a magical weapon with a bonus of +1 for every six experience levels (or fraction) of the spellcaster, up to a total of +3 to the attack roll and +3 to the damage roll for a 13th-level caster. The base damage inflicted when it scores a hit is exactly the same as a normal war hammer, 1d4+1.
Source: bgee/original_manuals/baldurs_gate_1_ee_mastering_melee_and_magic.pdf — "Priest Spells—Level 2" → "Spiritual Hammer".