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Chill Touch

Level 1 wizard spell — School of Necromancy**

Cast by: Mage, Sorcerer, Bard

Stat Value
Range 0
Casting Time 1
Duration 1 turn
Saving Throw Neg.
Area of Effect The creature

Description

When the caster completes this spell, a blue glow encompasses their hand. This energy attacks the life force of any living creature upon which the wizard makes a successful melee attack. (Nonliving creatures such as golems and undead are unaffected by this spell.) The creature is punched for 1d2 fist damage (Strength bonuses apply) and must make a Saving Throw vs. Spell or suffer 1d8 points of damage and receive a -2 THAC0 penalty for 5 rounds.


Source: bg2ee/original_manuals/baldurs_gate_2_ee_mastering_melee_and_magic.pdf — "Wizard Spells—Level 1" → "Chill Touch".