Mass Invisibility¶
Level 7 wizard spell — School of Illusion/Phantasm**
Cast by: Mage, Sorcerer
| Stat | Value |
|---|---|
| Range | Visual range of the caster |
| Casting Time | 7 |
| Duration | 1 round/level |
| Saving Throw | None |
| Area of Effect | 30-ft. radius |
Description¶
Upon casting this spell, the wizard causes all friendly creatures within the area of effect to be affected by the spell Improved Invisibility. This spell is similar to the Invisibility spell, but the recipient is able to attack, either by missile discharge, melee combat, or spellcasting, and remain unseen. However, telltale traces—a shimmering—allow an observant opponent to attack the invisible spell recipient. These traces are only noticeable
when specifically looked for (after the invisible character has made her presence known).
Invisible characters make Saving Throws with a +4 bonus, and attacks against them suffer a -4 penalty to hit.
Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Wizard Spells—Level 7" → "Mass Invisibility".