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Spiritual Hammer

Level 2 priest spell — School of Invocation**

Cast by: Cleric, Druid, Paladin, Ranger

Stat Value
Range 0
Casting Time 5
Duration 3 rounds + 1 round/level
Saving Throw None
Area of Effect The caster
Sphere Combat

Description

By calling upon her deity, the caster of a Spiritual Hammer spell brings into existence a magical hammer which can be used as a weapon for the duration of the spell. The hammer strikes as a magical weapon with a bonus of +1 every 6 levels of the caster, up to a maximum of +3 at 13th level. The base crushing damage inflicted when the hammer scores a hit is exactly the same as a normal war hammer, 1d4+1. Unlike a normal war hammer, it can strike any target within its wielder’s visual range.


Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Priest Spells—Level 2" → "Spiritual Hammer".