Spiritual Hammer¶
Level 2 priest spell — School of Invocation**
Cast by: Cleric, Druid, Paladin, Ranger
| Stat | Value |
|---|---|
| Range | 0 |
| Casting Time | 5 |
| Duration | 3 rounds + 1 round/level |
| Saving Throw | None |
| Area of Effect | The caster |
| Sphere | Combat |
Description¶
By calling upon her deity, the caster of a Spiritual Hammer spell brings into existence a magical hammer which can be used as a weapon for the duration of the spell. The hammer strikes as a magical weapon with a bonus of +1 every 6 levels of the caster, up to a maximum of +3 at 13th level. The base crushing damage inflicted when the hammer scores a hit is exactly the same as a normal war hammer, 1d4+1. Unlike a normal war hammer, it can strike any target within its wielder’s visual range.
Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Priest Spells—Level 2" → "Spiritual Hammer".