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Poison

Level 4 priest spell — School of Necromancy**

Cast by: Druid

Stat Value
Range 15 ft.
Casting Time 4
Duration 1 turn
Saving Throw Neg.
Area of Effect 1 creature

Description

Through this spell, the caster can poison victims who fail their Saving Throw vs. Poison. The damage inflicted depends on the level of the caster as detailed below:  7-9th level: 2d8 + 2/round  10-12th level: 3d8 + 3/round  13-14th level: 4d8 + 4/round  15-16th level: 6d8 + 5/round  17+ level: 8d8 + 6/round Those who make their Saving Throws are unaffected.

Protection from Evil 10' Radius (Abjuration) Range: Touch Duration: 1 turn/level Casting Time: 7 Area of Effect: 30-ft. radius Saving Throw: None When this spell is cast, all creatures within a 30-ft. radius are affected individually by Protection From Evil. It creates a magical barrier around the recipients at a distance of one foot. The barrier moves with the recipient and has two major effects. First, all attacks made by evil or evilly enchanted creatures against the protected creature receive a penalty of -2 to each attack roll. Second, any Saving Throws caused by such attacks are made by the protected creature with a +2 bonus.

Often this spell is all that stands between an adventurer and a rampaging demon! —Volo


Source: bg2ee/original_manuals/baldurs_gate_2_ee_mastering_melee_and_magic.pdf — "Priest Spells—Level 4" → "Poison".