Know Alignment¶
Level 2 wizard spell — School of Divination**
Cast by: Mage, Sorcerer, Bard
| Stat | Value |
|---|---|
| Range | 30 ft. |
| Casting Time | 1 round |
| Duration | Instant |
| Saving Throw | Neg. |
| Area of Effect | 1 creature |
Description¶
A Know Alignment spell enables the Mage to exactly read the aura of a creature. If the creature rolls a successful Saving Throw vs. Spell, the caster learns nothing about that particular creature from the casting. A character hit by this spell will glow red if evil, green if good, and white if neutral. Certain magical devices negate the power of the Know Alignment spell.
Source: bg2ee/original_manuals/baldurs_gate_2_ee_mastering_melee_and_magic.pdf — "Wizard Spells—Level 2" → "Know Alignment".