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Suffocate

Level 7 wizard spell — School of Alteration**

Cast by: Mage, Sorcerer

Stat Value
Range Visual range of the caster
Casting Time 7
Duration 4 rounds
Saving Throw Special
Area of Effect 14-ft. radius

Description

This spell draws the breath out of all creatures within the area of effect. Creatures that do not breathe are unaffected. Suffocating creatures suffer - 4 to Armor Class, -4 to hit, -6 to Dexterity, one less attack per round, half movement rate, and take 4d8 points of magic damage per round. A successful Save vs. Spell negates all effects but 2d8 points of damage for one round. The effects begin to fade when the creature moves out of the area of effect, although it can take a round for a character to catch their second wind.


Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Wizard Spells—Level 7" → "Suffocate".