Farsight¶
Level 4 wizard spell — School of Divination**
Cast by: Mage, Sorcerer, Bard
| Stat | Value |
|---|---|
| Range | Special |
| Casting Time | 4 |
| Duration | 3 rounds + 1 round/level |
| Saving Throw | None |
| Area of Effect | Special |
Description¶
When Farsight is cast, the wizard is able to view an area of an unexplored map. After casting the spell, simply click on a section of the map that you want to view. For the duration of the spell, the caster can spy on that area, noting creatures and fortifications.
Fireshield (Blue) (Evocation, Alteration) Range: 0 Casting Time: 4 Duration: 3 rounds + 1 round/level Saving Throw: None Area of Effect: The caster
The Fireshield (Blue) spell protects the user from cold damage by surrounding the caster with a shield of ice flame. This shield not only grants the user 50% cold resistance but also protects the caster from melee attacks. An opponent hitting the caster suffers 1d8+2 cold damage.
Fireshield (Red) (Evocation, Alteration) Range: 0 Casting Time: 4 Duration: 3 rounds + 1 round/level Saving Throw: None Area of Effect: The caster
The Fireshield (Red) spell protects the user from fire damage by surrounding the caster with a shield of flame. This shield not only grants the user 50% fire resistance but also protects the caster from melee attacks. An opponent hitting the caster suffers 1d8+2 fire damage.
Source: bgee/original_manuals/baldurs_gate_1_ee_mastering_melee_and_magic.pdf — "Wizard Spells—Level 4" → "Farsight".