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Iron Skins

Level 5 priest spell — School of Alteration**

Cast by: Druid

Stat Value
Range 0
Casting Time 1 round
Duration 12 hours
Saving Throw None
Area of Effect The caster

Description

When a Druid casts this powerful spell upon herself, an outer skin of iron moves up from the ground completely covering her. This skin is magical and hinders the Druid in no way. The effect of this skin is to protect the Druid from physical attacks such as melee weapons and projectiles. For every 2 levels of the caster, an additional skin is gained upon casting; for example a 10th-level Druid would receive 5 skins. For each skin the Druid possesses, the spell stops one attack, so a 10th-level Druid would be protected from the first 5 attacks made against him but the sixth would affect her normally. The skins remain on the Druid until she is affected

by a Dispel Magic, all of the skins are removed due to physical attacks, or the spell duration expires.

Note: This effect does not protect the Druid from any area attacks such as Fireball; however, it does protect her from physical magical attacks such as Magic Missile.


Source: bgee/original_manuals/baldurs_gate_1_ee_mastering_melee_and_magic.pdf — "Priest Spells—Level 5" → "Iron Skins".