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Cause Critical Wounds

Level 5 priest spell — School of Necromancy**

Cast by: Cleric

Stat Value
Range Touch
Casting Time 8
Duration Permanent
Saving Throw None
Area of Effect 1 creature

Description

This spell is the reverse of Cure Critical Wounds. Instead of healing the creature touched, it causes damage. On a successful touch from the priest, the spell inflicts 27 points of damage upon the target. The next attack that the priest makes will cause this effect; however, they only have 2 rounds to make the attack before the spell fizzles. If the priest misses the target creature, the spell is wasted. There is no Saving Throw.


Source: bg2ee/original_manuals/baldurs_gate_2_ee_mastering_melee_and_magic.pdf — "Priest Spells—Level 5" → "Cause Critical Wounds".