Cause Critical Wounds¶
Level 5 priest spell — School of Necromancy**
Cast by: Cleric
| Stat | Value |
|---|---|
| Range | Touch |
| Casting Time | 8 |
| Duration | Permanent |
| Saving Throw | None |
| Area of Effect | 1 creature |
Description¶
This spell is the reverse of Cure Critical Wounds. Instead of healing the creature touched, it causes damage. On a successful touch from the priest, the spell inflicts 27 points of damage upon the target. The next attack that the priest makes will cause this effect; however, they only have 2 rounds to make the attack before the spell fizzles. If the priest misses the target creature, the spell is wasted. There is no Saving Throw.
Source: bg2ee/original_manuals/baldurs_gate_2_ee_mastering_melee_and_magic.pdf — "Priest Spells—Level 5" → "Cause Critical Wounds".