Greater Command¶
Level 5 priest spell — School of Enchantment**
Cast by: Cleric, Druid, Paladin
| Stat | Value |
|---|---|
| Range | Visual range of the caster |
| Casting Time | 1 |
| Duration | 1 round/level |
| Saving Throw | Neg. |
| Area of Effect | 30-ft. radius |
| Sphere | Charm |
Description¶
Similar to the 1st-level spell Command, this spell enables the priest to command all enemy creatures within the area of effect to "die" (sleep). A successful Save vs. Spell negates the effect. Sleeping creatures that take damage will be awakened from their catatonic state and return to normal.
Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Priest Spells—Level 5" → "Greater Command".