Enchanter (Mage Kit)¶
A Mage who specializes in manipulating the minds of sentient beings — charms, holds, and compulsions.
Advantages¶
- May memorize one additional spell of each level per day (once that level is unlocked).
- Specializes in the Enchantment/Charm school.
Disadvantages¶
- Opposed school: Invocation/Evocation — cannot scribe or cast any spell from this school.
When to pick it¶
- Losing Invocation/Evocation removes Magic Missile, Fireball, Lightning Bolt, and Cone of Cold.
- Compensated by powerful mass-control spells (Sleep, Charm Person, Hold Person, Domination, Power Word: Stun).
Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Enchanter".