Chain Lightning¶
Level 6 wizard spell — School of Evocation**
Cast by: Mage, Sorcerer, Bard
| Stat | Value |
|---|---|
| Range | Visual range of the caster |
| Casting Time | 5 |
| Duration | Instant |
| Saving Throw | 1/2 |
| Area of Effect | Special |
Description¶
This spell releases a burst of electrical energy at a target; unlike the Lightning Bolt spell, however, once the bolt strikes the initial target, the electricity then jumps to the next nearest creature (friend or foe), losing a small amount of energy with each additional strike until it is expended. The bolt initially inflicts 1d6 Hit Points of electrical damage per level of the caster, to a maximum of 12d6 points of damage. Each jump the bolt makes reduces the damage by 1d6. Each creature that is hit is allowed a Save vs. Spell for half damage.
Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Wizard Spells—Level 6" → "Chain Lightning".