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Deafness

Level 2 wizard spell — School of Illusion/Phantasm**

Cast by: Mage, Sorcerer, Bard

Stat Value
Range 40 ft.
Casting Time 2
Duration Permanent
Saving Throw Neg.
Area of Effect 1 creature

Description

The Deafness spell causes the recipient to become totally unable to hear any sounds. Deafened creatures are unaffected by spells and abilities that rely on hearing, and deafened spellcasters have a 50% chance to miscast any spells. The victim is allowed a Save vs. Spell to negate the effect. Deafness can be done away with by means of Dispel Magic, Cure Disease, and similar treatments.


Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Wizard Spells—Level 2" → "Deafness".