Minor Sequencer¶
Level 4 wizard spell — School of Invocation/Evocation**
Cast by: Mage, Sorcerer, Bard
| Stat | Value |
|---|---|
| Range | 0 |
| Casting Time | 1 round |
| Duration | Until used or until the party rests |
| Saving Throw | None |
| Area of Effect | Special |
Description¶
This spell allows a wizard to store two spells and activate them both at the same time from his special ability button. Both spells must be of 2nd level or lower. To create a sequencer, a mage must memorize not only Minor Sequencer but also the spells he intends to store in it (a Sorcerer can store spells of any level for which he still has spell slots). After casting Minor Sequencer, the player will be prompted to choose the sequenced spells from those he has memorized.
A sequencer lasts until activated and, once used, releases its spells immediately (no casting time). The special ability icon also disappears until the next time a sequencer is formed. A wizard can possess only one Minor Sequencer at a time, and it may not be given to other characters.
The sequencer spells can make a mage much more powerful…and
dangerous.
—Volo
Source: bgee/original_manuals/baldurs_gate_1_ee_mastering_melee_and_magic.pdf — "Wizard Spells—Level 4" → "Minor Sequencer".