Cat’s Grace¶
Level 2 wizard spell — School of Alteration**
Cast by: Mage, Sorcerer, Bard
| Stat | Value |
|---|---|
| Range | Touch |
| Casting Time | 2 |
| Duration | 1 hour/level |
| Saving Throw | None |
| Area of Effect | 1 creature |
Description¶
This spell magically increases a target’s Dexterity. The amount depends on the target’s class: Rogues gain 1d8 points, warriors and wizards gain 1d6 points, and priests gain 1d4 points. If a character has more than one class, the larger die is used. Cat’s Grace cannot raise a target’s Dexterity past 20.
Chaos Shield (Abjuration) [Wild Mage Only] Level: 2 Range: 0 Duration: 5 rounds + 1 turn/5 levels Casting Time: 2 Area of Effect: The caster Saving Throw: None
Chaos Shield increases a Wild Mage’s chance to gain a favorable result when a wild surge occurs. Every time a roll is made on the Wild Surge chart, an extra 15 is added to the die roll. When Nahal’s Reckless Dweomer is cast, the bonus from Chaos Shield stacks with the Wild Mage’s level bonus.
Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Wizard Spells—Level 2" → "Cat’s Grace".