Barbarian¶
Barbarians can be excellent warriors. While not as disciplined or specialized as a Fighter, they can willingly throw themselves into a berserker rage, becoming tougher, stronger opponents.
Class features¶
- May not wear armor heavier than splint mail.
- May not exceed Specialization (two slots) in any weapon class.
- May achieve Specialization (two slots) in any fighting style and allocate three slots in Two-Weapon Style.
- Moves 2 points faster than other characters.
- Immune to backstab.
- May use Rage once per day, +1 use every 4 levels:
- Lasts 5 rounds.
- +4 Strength, +4 Constitution.
- –2 AC (i.e. AC improves by 2).
- +2 saves vs. Spell.
- Immune to charm, hold, fear, maze, stun, sleep, confusion, and level drain.
- 11th level: gains 10% resistance to crushing, slashing, piercing, and missile damage. Increases by +5% at levels 15 and 19.
- Hit Die: d12.
Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Barbarian".