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Finger of Death

Level 7 wizard spell — School of Necromancy**

Cast by: Mage, Sorcerer, Bard

Stat Value
Range Visual range of the caster
Casting Time 5
Duration Permanent
Saving Throw Neg.
Area of Effect 1 Creature

Description

The Finger of Death spell snuffs out the victim's life force. The caster points their finger at the victim after the incantation is complete, effectively ripping the life out of the target's body unless a Save vs. Spell is made with a -2 penalty. A creature that successfully saves still receives 2d8+1 points of damage.

Improved Chaos Shield (Abjuration) [Wild Mage Only] Range: 0 Duration: 2 turns Casting Time: 7 Area of Effect: The caster Saving Throw: None Improved Chaos Shield increases a Wild Mage's chance to gain a favorable result when a Wild Surge occurs. Every time a roll is made on the Wild Surge chart, an extra 25 is added to the dice roll. When Nahal's Reckless Dweomer is cast, the bonus from Improved Chaos Shield stacks with the Wild Mage's level bonus.


Source: bg2ee/original_manuals/baldurs_gate_2_ee_mastering_melee_and_magic.pdf — "Wizard Spells—Level 7" → "Finger of Death".