Shroud of Flame¶
Level 5 wizard spell — School of Invocation**
Cast by: Mage, Sorcerer, Bard
| Stat | Value |
|---|---|
| Range | Visual range of the caster |
| Casting Time | 5 |
| Duration | 1 round/2 levels (special) |
| Saving Throw | Neg. |
| Area of Effect | 12-ft. radius |
Description¶
This spell causes a creature to burst into flames if it fails a Save vs. Spell. The creature will burn for 2d6 points of damage every round, and gouts of flame erupt from the burning target, causing any creatures within 12 ft. of the target to take 1d4 points of damage from the flames. Anyone hit by the victim’s flames must also make a Save vs. Spell to avoid contracting the shroud themselves. The shroud of flame dissipates if the caster and target are no longer in the same area. This spell is particularly useful in dispersing packs of trolls and frost salamanders.
Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Wizard Spells—Level 5" → "Shroud of Flame".