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Ghost Armor

Level 3 wizard spell — School of Conjuration/Summoning**

Cast by: Mage, Sorcerer, Bard

Stat Value
Range Touch
Casting Time 1
Duration 1 round/level
Saving Throw None
Area of Effect 1 creature

Description

This spell creates a magical field of force with the strength of plate armor (AC 3). It is cumulative with Dexterity effects and, in the case of Fighter/Mages, with the shield bonus. The Ghost Armor spell does not hinder movement, adds no weight or encumbrance, and does not prevent spellcasting. It lasts until dispelled or until the duration runs out.


Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Wizard Spells—Level 3" → "Ghost Armor".