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Summon Djinni

Level 7 wizard spell — School of Conjuration/Summoning**

Cast by: Mage, Sorcerer, Bard

Stat Value
Range 40 yards
Casting Time 1 round
Duration 1 round/level
Saving Throw None
Area of Effect Special

Description

With this spell, the conjurer can cajole a djinni, a massive genie with powerful abilities, to leave the elemental plane of air and enter the Prime Material. The djinni will serve for the duration indicated above, attacking the enemies of the conjurer. Mages are warned to be careful of this spell, for a mistreated djinni will turn on their master at the first available opportunity.


Source: bg2ee/original_manuals/baldurs_gate_2_ee_mastering_melee_and_magic.pdf — "Wizard Spells—Level 7" → "Summon Djinni".