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Ranger

Ranger class emblem The Ranger is a warrior and a woodsman — skilled with weapons and knowledgeable in the ways of the forest. Rangers often protect and guide lost travellers and honest peasant-folk.

Class features

  • May wear any armor and use any weapon.
  • May not exceed Specialization in any weapon class.
  • Begins Specialized (two slots) in Two-Weapon Style; may achieve Specialization in any fighting style and Mastery (three slots) in Two-Weapon Style.
  • May select a Racial Enemy — a creature type against which the Ranger gains +4 to-hit and damage.
  • May use Charm Animal once per day every 2 levels (1 use at 1st level).
  • May Hide in Shadows while wearing no armor, Leather, or Studded Leather.
  • May cast druidic spells starting at level 8.
  • Hit Die: d10.
  • Alignment requirement: good. If party reputation falls below 4, Rangers become Fallen and lose all class abilities.

Kits

Multi-class options (non-humans)

Spell list

See every spell castable by this class: Ranger spell list.


Source: bgee/original_manuals/baldurs_gate_1_ee_mastering_melee_and_magic.pdf — "Ranger".