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Chain Contingency

Level 9 wizard spell — School of Evocation**

Cast by: Mage, Sorcerer

Stat Value
Range 0
Casting Time 9
Duration Permanent until triggered
Saving Throw None
Area of Effect The caster

Description

Chain Contingency channels some of the magical energy of the wizard and releases it only under certain circumstances. Basically, the wizard chooses three spells to be released under a certain condition, such as seeing an enemy or being hit. When this condition occurs, all three spells are cast immediately. Unlike the 6th-level Contingency spell, the wizard can set the target to be herself, the last creature to hit her, or the nearest enemy. Spells of 8th level or lower can be used in the contingency.


Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Wizard Spells—Level 9" → "Chain Contingency".