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Fighter

The Fighter is a champion, swordsman, soldier, and brawler. He lives or dies by his knowledge of weapons and tactics, and is found at the front of any battle, contesting toe-to-toe with monsters and villains. A good Fighter needs to be strong and healthy.

Class features

  • May wear helmets.
  • May wear any armor and use any weapon.
  • May achieve Grand Mastery (five slots) with any weapon class.
  • May achieve Specialization (two slots) in any fighting style and allocate three slots in Two-Weapon Style.
  • Hit Die: d10.
  • Prime Requisites for Dual-Classing: Strength.

Kits

The base Fighter (no kit) is the only choice that can reach Grand Mastery with every weapon class.

Multi-class options (non-humans)

Fighters can multi-class into a wide range of combinations — see Multi- and Dual-Classing:

  • Fighter/Thief
  • Fighter/Cleric
  • Fighter/Druid
  • Fighter/Mage
  • Fighter/Mage/Cleric
  • Fighter/Mage/Thief
  • Gnome-only: Fighter/Illusionist

Notes

  • See Proficiencies for weapon specialization, fighting styles, and the Grand Master attack/damage table.

Source: bg2ee/original_manuals/baldurs_gate_2_ee_mastering_melee_and_magic.pdf — "Fighter".