Fighter¶
The Fighter is a champion, swordsman, soldier, and brawler. He lives or dies by his knowledge of weapons and tactics, and is found at the front of any battle, contesting toe-to-toe with monsters and villains. A good Fighter needs to be strong and healthy.
Class features¶
- May wear helmets.
- May wear any armor and use any weapon.
- May achieve Grand Mastery (five slots) with any weapon class.
- May achieve Specialization (two slots) in any fighting style and allocate three slots in Two-Weapon Style.
- Hit Die: d10.
- Prime Requisites for Dual-Classing: Strength.
Kits¶
The base Fighter (no kit) is the only choice that can reach Grand Mastery with every weapon class.
Multi-class options (non-humans)¶
Fighters can multi-class into a wide range of combinations — see Multi- and Dual-Classing:
- Fighter/Thief
- Fighter/Cleric
- Fighter/Druid
- Fighter/Mage
- Fighter/Mage/Cleric
- Fighter/Mage/Thief
- Gnome-only: Fighter/Illusionist
Notes¶
- See Proficiencies for weapon specialization, fighting styles, and the Grand Master attack/damage table.
Source: bg2ee/original_manuals/baldurs_gate_2_ee_mastering_melee_and_magic.pdf — "Fighter".