Maze¶
Level 8 wizard spell — School of Conjuration/Summoning**
Cast by: Mage, Sorcerer, Bard
| Stat | Value |
|---|---|
| Range | Touch |
| Casting Time | 3 |
| Duration | Special |
| Saving Throw | None |
| Area of Effect | 1 creature |
Description¶
An extradimensional space is brought into being upon utterance of a maze spell. The subject vanishes into the shifting labyrinth of force planes for a period of time that is totally dependent upon its Intelligence: under 3: 20d4 rounds 3 to 5: 10d4 rounds 6 to 8: 5d4 rounds 9 to 11: 4d4 rounds 12 to 14: 3d4 rounds 15 to 17: 2d4 rounds 18 and up: 1d4 rounds Note that if the 9th-level spell Freedom is cast in the area where a creature is mazed, it will effectively bring it back to this plane, ending the spell prematurely. Note that a mazed creature is not freed through Dispel Magic.
Source: bg2ee/original_manuals/baldurs_gate_2_ee_mastering_melee_and_magic.pdf — "Wizard Spells—Level 8" → "Maze".