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Avenger (Druid Kit)

A member of a special sect within the druidic order, the Avenger is dedicated to fighting those who would defile nature. Avengers have powers the average Druid does not — additional abilities earned through extensive rituals, a process that is very physically draining.

Advantages

  • May Shapeshift into the form of a sword spider, baby wyvern, and fire salamander besides the normal shapeshifting abilities.
  • Six Mage spells are added to their repertoire, all the way up to 6th level:
    • 1st: Chromatic Orb
    • 2nd: Web
    • 3rd: Lightning Bolt
    • 4th: Improved Invisibility
    • 5th: Chaos
    • 6th: Chain Lightning

Disadvantages

  • May not wear armor heavier than leather.
  • Incurs a –2 penalty to Strength and Constitution.

When to pick it

  • The Avenger spell list is excellent — Improved Invisibility, Chaos, and Chain Lightning lift the kit's late-game power well above a normal Druid.
  • The Strength/Constitution penalties hurt melee viability — rely on summons, shapeshift, and spells, not direct attacks.

Source: bg2ee/original_manuals/baldurs_gate_2_ee_mastering_melee_and_magic.pdf — "Avenger (Druid Kit)".