Holy Smite¶
Level 3 priest spell — School of Necromancy**
Cast by: Cleric, Druid, Paladin, Ranger
| Stat | Value |
|---|---|
| Range | Visual range of the caster |
| Casting Time | 3 |
| Duration | Special |
| Saving Throw | Special |
| Area of Effect | 30-ft. radius |
| Sphere | Combat |
Description¶
This spell calls upon energy from the Plane of Brilliance and opens a channel between it and the targets. Any evil creatures within the area of effect take 1d6 magic damage for every 2 levels of the caster, up to a maximum of 5d6 at level 10; a successful Save vs. Spell halves the damage. In addition, if victims fail their save, they are blinded for 1 round. This spell cannot be cast by evil-aligned characters.
Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Priest Spells—Level 3" → "Holy Smite".