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Holy Smite

Level 3 priest spell — School of Necromancy**

Cast by: Cleric, Druid, Paladin, Ranger

Stat Value
Range Visual range of the caster
Casting Time 3
Duration Special
Saving Throw Special
Area of Effect 30-ft. radius
Sphere Combat

Description

This spell calls upon energy from the Plane of Brilliance and opens a channel between it and the targets. Any evil creatures within the area of effect take 1d6 magic damage for every 2 levels of the caster, up to a maximum of 5d6 at level 10; a successful Save vs. Spell halves the damage. In addition, if victims fail their save, they are blinded for 1 round. This spell cannot be cast by evil-aligned characters.


Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Priest Spells—Level 3" → "Holy Smite".