Contagion¶
Level 4 wizard spell — School of Necromancy**
Cast by: Mage, Sorcerer, Bard
| Stat | Value |
|---|---|
| Range | 30 yards |
| Casting Time | 4 |
| Duration | Permanent |
| Saving Throw | Neg. |
| Area of Effect | 1 creature |
Description¶
This spell causes a major disease and weakness in a creature. The afflicted individual is immediately stricken with painful and distracting symptoms: boils, blotches, lesions, seeping abscesses, and so on. Strength, Dexterity, and Charisma are reduced by 2. The afflicted character is also slowed. These effects persist until the character receives a Cure Disease spell.
Emotion: Hopelessness (Enchantment/Charm) Range: Visual range of caster Casting Time: 4 Duration: 2 rounds + 1 round/level Saving Throw: Negates Area of Effect: 30-foot radius
When this spell is cast, the wizard can disturb the emotional state of those around him. The effect is to inflict a feeling of hopelessness upon the enemies within the visual sight of the caster. Upon a failed save vs. spell, the affected targets lie down and give over all their will to a higher power. Sometimes they can be heard to exclaim things such as, “I lie down and die,” or “I’m
going home.” This effect lasts for the duration of the spell, after which the targets return to normal.
The secondary effect of this spell is to instill upon the caster the feeling of courage, removing any effects of panic and restoring his morale, as well as preventing the above from creeping forth into his psyche. There is no save vs. this effect, and it lasts for the duration of the spell. It will, however, be affected by magic resistance and other similar effects.
Source: bgee/original_manuals/baldurs_gate_1_ee_mastering_melee_and_magic.pdf — "Wizard Spells—Level 4" → "Contagion".