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False Dawn

Level 6 priest spell — School of Evocation**

Cast by: Cleric, Druid, Paladin

Stat Value
Range 0
Casting Time 9
Duration 5 rounds
Saving Throw None
Area of Effect 30-ft. radius
Sphere Sun

Description

False Dawn calls into existence a bright reddish light, as if a sunrise were occurring, within the area of effect. All undead creatures within the area suffer 6d6 points of fire damage and are blinded on the round after the false dawn appears. There is no Saving Throw.


Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Priest Spells—Level 6" → "False Dawn".