Darts of Bone¶
Level 6 wizard spell — School of Necromancy**
Cast by: Mage, Sorcerer, Bard
| Stat | Value |
|---|---|
| Range | 0 |
| Casting Time | 5 |
| Duration | 5 rounds |
| Saving Throw | None |
| Area of Effect | The caster |
Description¶
This spell creates nine darts that can be used by the caster and cannot be unequipped so long as the spell is in effect. The darts are +3, do 1d4+3 missile damage, and a creature struck by a dart must save vs. Death or take 2d6 magic damage and have its Strength reduced by 3 for 5 rounds. Strength reduction is noncumulative, and failing a save while the reduction is in effect will not extend its duration. The caster’s weapon proficiency with darts (or lack thereof) has no effect on the darts’ chances to hit a target.
Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Wizard Spells—Level 6" → "Darts of Bone".