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Darts of Bone

Level 6 wizard spell — School of Necromancy**

Cast by: Mage, Sorcerer, Bard

Stat Value
Range 0
Casting Time 5
Duration 5 rounds
Saving Throw None
Area of Effect The caster

Description

This spell creates nine darts that can be used by the caster and cannot be unequipped so long as the spell is in effect. The darts are +3, do 1d4+3 missile damage, and a creature struck by a dart must save vs. Death or take 2d6 magic damage and have its Strength reduced by 3 for 5 rounds. Strength reduction is noncumulative, and failing a save while the reduction is in effect will not extend its duration. The caster’s weapon proficiency with darts (or lack thereof) has no effect on the darts’ chances to hit a target.


Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Wizard Spells—Level 6" → "Darts of Bone".