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Great Shout

Level 8 wizard spell — School of Invocation**

Cast by: Mage, Sorcerer, Bard

Stat Value
Range 0
Casting Time 1
Duration Instant
Saving Throw 1/2
Area of Effect 35-ft. cone with 15-deg. arc

Description

Upon uttering the Great Shout, the caster releases a stunning force from his mouth in a 35-ft. cone. The Great Shout is extremely taxing and dangerous to the user. The shout drains 2d4 Hit Points from the caster, and he must make a Save vs. Spell or fall unconscious for a turn. Creatures 5 Hit Dice and under caught within the Great Shout instantly die. All other creatures within the area of effect must save vs. Spell. Those who fail the save are stunned for 2 rounds, deafened for 4 rounds, and

suffer 4d12 points of magic damage. Those who make the save are stunned for 1 round, deafened for 2 rounds, and suffer 2d12 points of magic damage.


Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Wizard Spells—Level 8" → "Great Shout".