Improved Invisibility¶
Level 4 wizard spell — School of Illusion/Phantasm**
Cast by: Mage, Sorcerer, Bard
| Stat | Value |
|---|---|
| Range | Touch |
| Casting Time | 4 |
| Duration | 4 rounds + 1 round/level |
| Saving Throw | None |
| Area of Effect | 1 creature |
Description¶
This spell is similar to the Invisibility spell, but the recipient is able to attack, either with missile, melee weapons or spells, and remain unseen. However, telltale traces—a shimmering—allow an observant opponent to attack the invisible spell recipient. These traces are only noticeable when specifically looked for (after the invisible character has made his presence known). Attacks against the invisible character suffer a -4 penalty to attack rolls, and the invisible character’s Saving Throws are made with a +4 bonus.
Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Wizard Spells—Level 4" → "Improved Invisibility".