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Improved Invisibility

Level 4 wizard spell — School of Illusion/Phantasm**

Cast by: Mage, Sorcerer, Bard

Stat Value
Range Touch
Casting Time 4
Duration 4 rounds + 1 round/level
Saving Throw None
Area of Effect 1 creature

Description

This spell is similar to the Invisibility spell, but the recipient is able to attack, either with missile, melee weapons or spells, and remain unseen. However, telltale traces—a shimmering—allow an observant opponent to attack the invisible spell recipient. These traces are only noticeable when specifically looked for (after the invisible character has made his presence known). Attacks against the invisible character suffer a -4 penalty to attack rolls, and the invisible character’s Saving Throws are made with a +4 bonus.


Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Wizard Spells—Level 4" → "Improved Invisibility".