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Blur

Level 2 wizard spell — School of Illusion/Phantasm**

Cast by: Mage, Sorcerer, Bard

Stat Value
Range 0
Casting Time 2
Duration 4 rounds + 2 rounds/level
Saving Throw None
Area of Effect The caster

Description

When a Blur spell is cast, the wizard causes the outline of their form to blur, shifting and wavering. This distortion causes all missile and melee attacks against the caster to be made with a -3 penalty. The wizard also gains a +1 bonus to all of his Saving Throws.

Chaos Shield (Abjuration) [Wild Mage Only] Range: 0 Duration: 5 rounds + 1 turn/5 levels Casting Time: 2 Area of Effect: The caster Saving Throw: None Chaos Shield increases a Wild Mage's chance to gain a favorable result when a Wild Surge occurs. Every time a roll is made on the Wild Surge chart, an extra 15 is added to the dice roll. When Nahal's Reckless Dweomer is cast, the bonus from Chaos Shield stacks with the Wild Mage's level bonus.


Source: bg2ee/original_manuals/baldurs_gate_2_ee_mastering_melee_and_magic.pdf — "Wizard Spells—Level 2" → "Blur".