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Globe of Invulnerability

Level 6 wizard spell — School of Abjuration**

Cast by: Mage, Sorcerer, Bard

Stat Value
Range 0
Casting Time 6
Duration 1 round/level
Saving Throw None
Area of Effect 5-ft. radius sphere

Description

This spell creates an immobile, faintly shimmering magical sphere around the caster that prevents any 1st-, 2nd-, 3rd-, or 4th-level spell effects from penetrating (i.e., the area of effect of any such spells does not include the area of the Globe of Invulnerability). This includes innate abilities and effects from devices. However, any type of spell can be cast out of the magical sphere, and these pass from the caster of the globe to their subject without affecting the globe. 5th- and higher level spells are not affected by the globe. The globe can be brought down by a successful Dispel Magic spell, as well as other forms of magical attacks such as Spellstrike and Pierce Magic.


Source: bg2ee/original_manuals/baldurs_gate_2_ee_mastering_melee_and_magic.pdf — "Wizard Spells—Level 6" → "Globe of Invulnerability".