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Conjure Fire Elemental

Level 6 priest spell — School of Conjuration/Summoning**

Cast by: Druid

Stat Value
Range Visual range of the caster
Casting Time 9
Duration 1 turn/level
Saving Throw None
Area of Effect Special

Description

Upon casting a Conjure Fire Elemental spell, the caster opens a special gate to the Elemental Plane of Fire, and a fire elemental is summoned in the vicinity of the caster. There is a 60% chance that a 12-Hit-Dice elemental appears; a 35% chance that a 16-Hit-Dice elemental appears; and a 5% chance that a 24-Hit-Dice elemental appears. The elemental will do the bidding of the caster until it is slain or the duration of the spell runs out. All the commands given to the elemental are done telepathically, so there is no time lost due to miscommunication and no need to know the language of the summoned creature. Unlike Mages, priests do not have to engage in a battle of the minds to control their elemental.

Dolorous Decay (Alteration, Necromancy) Range: 30 ft. Duration: Special Casting Time: 1 Area of Effect: 1 creature Saving Throw: Special This spell affects a single living creature. Dolorous Decay is a rotting and withering of the body that spreads throughout the afflicted creature quickly. The target creature will automatically be slowed for 2 rounds. Furthermore, if the target fails a Saving Throw vs. Poison with a -2 penalty, they will suffer 1 point of damage per second until a total of 50 points of damage are inflicted.


Source: bg2ee/original_manuals/baldurs_gate_2_ee_mastering_melee_and_magic.pdf — "Priest Spells—Level 6" → "Conjure Fire Elemental".