Farsight¶
Level 4 priest spell — School of Divination**
Cast by: Cleric, Druid, Paladin
| Stat | Value |
|---|---|
| Range | Special |
| Casting Time | 4 |
| Duration | 3 rounds + 1 round/level |
| Saving Throw | None |
| Area of Effect | Special |
Description¶
When Farsight is cast, the caster is able to view an area of an unexplored map. After casting the spell, simply click on a section of the map that you want to view. For the duration of the spell, the caster can spy on that area, noting creatures and fortifications.
Free Action (Abjuration, Enchantment) Range: Touch Casting Time: 7 Duration: 1 turn/level Saving Throw: None Area of Effect: 1 creature
This spell enables the creature touched to move and attack normally for the duration of the spell, even under the influence of magic that impedes movement (such as Web or Slow spells) or while underwater. It even negates or prevents the effects of Paralysis and Hold spells. Underwater, the individual moves at normal (surface) speed and inflicts full damage, even with such smashing weapons as flails, hammers, and maces, provided that the weapon is wielded in the hand rather than hurled. The Free Action spell does not, however, allow water breathing without further appropriate magic.
Source: bgee/original_manuals/baldurs_gate_1_ee_mastering_melee_and_magic.pdf — "Priest Spells—Level 4" → "Farsight".