Skip to content

Cure Medium Wounds

Level 3 priest spell — School of Necromancy**

Cast by: Cleric, Druid, Paladin, Ranger

Stat Value
Range Touch
Casting Time 5
Duration Instant
Saving Throw None
Area of Effect 1 Creature

Description

By casting this spell and laying his hand upon a creature, the priest causes 14 points of wound or other injury damage to the creature’s body to be healed. This healing cannot affect creatures without corporeal bodies, nor can it cure wounds of creatures not living or of extraplanar origin. Curing is permanent only insofar as the creature does not sustain further damage; caused wounds will heal—or can be cured—just as any normal injury.


Source: bgee/original_manuals/baldurs_gate_1_ee_mastering_melee_and_magic.pdf — "Priest Spells—Level 3" → "Cure Medium Wounds".