Improved Haste¶
Level 6 wizard spell — School of Alteration**
Cast by: Mage, Sorcerer, Bard
| Stat | Value |
|---|---|
| Range | 40 ft. |
| Casting Time | 3 |
| Duration | 3 rounds + 1 round/level |
| Saving Throw | None |
| Area of Effect | 1 creature |
Description¶
An affected creature functions at double its normal movement and attack rates and receives a +2 bonus to its initiative. Thus, a creature moving at 6 and attacking once per round would move at 12 and attack twice per round. Spellcasting and spell effects are not sped up.
There are three major differences between the 3rd-level wizard spell Haste and this spell: First, there is no period of fatigue following the expiration of the spell; second, this spell will only affect one creature; third, this spell actually doubles the number of attacks per round of the hasted creature.
This spell also negates the effects of a Slow spell, but it is not cumulative with itself or with other similar magic. Its effects will last for the duration or until dispelled.
Source: iwdee/original_manuals/IWDEE - Mastering Melee & Magic.pdf — "Wizard Spells—Level 6" → "Improved Haste".