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Skull Trap

Level 3 wizard spell — School of Necromancy**

Cast by: Mage, Sorcerer, Bard

Stat Value
Range 60 ft.
Casting Time 3
Duration Special
Saving Throw 1/2
Area of Effect 30-ft. radius

Description

When this spell is cast, a skull is thrown by the caster at the target area. The skull floats in the area until a creature comes within 20 ft. of it. When this happens, the skull is triggered and explodes, damaging everyone in a 30-ft. radius. The damage inflicted is equal to 1d6 per level of the caster, or half with a successful Saving Throw vs. Spell. When casting this spell, it is wise to set it far away from the party, lest they set it off accidentally.


Source: bg2ee/original_manuals/baldurs_gate_2_ee_mastering_melee_and_magic.pdf — "Wizard Spells—Level 3" → "Skull Trap".